![]() ![]() Madeline is an extension of the father’s younger persona and a depiction of how he thought of Fred then. The father still greatly misses his uncle and decides to tell his daughter a fantastical story as a form of grief. But for those who want to dig deeper.Ī Story About My Uncle is really about the father coming to terms with the passing of his uncle. The game’s story doesn’t need to be overly dissected and can still be enjoyed as a pure platformer. It took a couple of hours for me to think about the plot and I replayed the prologue and epilogue over again, but I think the game’s story is rather deliberate and ingenious. Some might be disappointed that there wasn’t more meat in the conclusion, but I would disagree. The game ends rather abruptly once you discover uncle Fred. The last level adds on a severe amount of challenge that feels unfair especially since the game is presented as a light-hearted first person platformer. Overall I was impressed by the grapple mechanics, until the last level where there is a noticeable spike in difficulty. A Story About My Uncle also adds glowing symbols to areas where Fred has used his grapple to help guide players along. This game seems designed for speed runners in mind. There is a sense of freedom, flow and creativity to the grapple mechanics that is exhilarating. It’s hard to put into words why the platforming in A Story About My Uncle works so well, so I recommend watching videos of it in action. The rest of the story is mostly told through narration as you jump from platform to platform. The father journeys towards his uncle’s observatory and is transported to a mystical world where he believes his uncle may have traveled to. One day, the father discovers that his uncle is gone and has left him a crystal powered grappling suit. ![]() The father reminisces how he loved his uncle and would visit his home. He decides to tell a tale about his uncle Fred. The narrative is about a father telling a bedtime story to his daughter. Ironically, A Story About My Uncle doesn’t really tell much of a story and is seemingly just a set of 5 platforming levels that can be completed in a few sittings. The game has a sense of rhythm and momentum that feels utterly liberating when you successfully jump from platform to platform. A Story About My Uncle helps mitigate these problems by introducing you to a powered high jump, a grapple mechanic and eventually a rocket booster. The genre is exceptionally rare because first person platforming is tricky to get right: it is difficult to judge distance between platforms and see where you are landing. Guide a story about my uncle free#The game is a free to play browser title and was a little more unsettling than I’d imagined, particularly with the unusual choice of abstract art used.A Story About My Uncle is a first person platformer. There are different story paths to take and unlockable endings. ![]() Not to spoil it, but the game plays with your character’s memory and makes you wonder why you are friends with this person at all. Depending on how well you and your friend get along and how much you like to go to the bathroom or eat, it’s a normal evening with an horrific twist or is quickly turned on its head by some pretty indescribable weirdness. The Uncle who Works for Nintendo, while being pretty slow-going at first, does take a major turn for the absurd. It’s a text-based adventure that invites you over to that friend’s house, so he (or she) can regale you in all of the cool stuff that their awesome relative told them about the next Mario or Sonic game. Whether you could call The Uncle who Works for Nintendo a Creepypasta game or not, it’s still worth sharing. Even better is when these stories take a turn for the absurd, like Sonic.exe. It’s fun to think about the developers pulling a fast one on the unsuspecting public, even if that fast one was horrifying and terrible. Guide a story about my uncle .exe#exe files (which can be scary enough without being haunted) are just so delightful, even if they are just plain weird. ![]() I’ve always had a special affinity for Creepypastas, even before I knew what they were called. ![]()
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